Super Mario Bros.: The Lost Levels (All-Star Version) Review

Media Name: Super Mario Bros.: The Lost Levels

Media Type: Video Game

Release Years: 1986 (Famicom Disk System), 1993 (SNES)

Game Directors: Shigeru Miyamoto, Takashi Tezuka

Developer: Nintendo R&4D

Publisher: Nintendo

Played on: SNES

Completion Status: 100%

Finished Playing: 6th November 2022

My Rating: 3/10

I absolutely love the Super Mario series which is why I decided to play all of them. I really wanted to like this one, I really did but I hated it. The level design was terrible with it sometimes feeling more like I was playing a Kaizo Mario game instead of an official Mario game, especially with how many times I died because of Kaizo blocks. The enemy placement and some of the jumps could be be both bad and strange. I also felt that the difficulty in worlds A-D was weird and levels were either really difficult or really easy. Other than those factors, despite being recycled from SMB1, the controls, music and graphics were good. Another factor that I liked was that since I was playing the All-Stars version, it saved after each level which I don't think I could've beaten the game without that. Overall, this is my least favourite mainline Mario game and I doubt that I will play it again.


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