Super Mario Bros.: The Lost Levels (All-Star Version) Review
Media Type: Video Game
Release Years: 1986 (Famicom Disk System), 1993 (SNES)
Game Directors: Shigeru Miyamoto, Takashi Tezuka
Developer: Nintendo R&4D
Publisher: Nintendo
Played on: SNES
Completion Status: 100%
Finished Playing: 6th November 2022
My Rating: 3/10
I absolutely love the Super Mario series which is why I decided to play all of them. I really wanted to like this one, I really did but I hated it. The level design was terrible with it sometimes feeling more like I was playing a Kaizo Mario game instead of an official Mario game, especially with how many times I died because of Kaizo blocks. The enemy placement and some of the jumps could be be both bad and strange. I also felt that the difficulty in worlds A-D was weird and levels were either really difficult or really easy. Other than those factors, despite being recycled from SMB1, the controls, music and graphics were good. Another factor that I liked was that since I was playing the All-Stars version, it saved after each level which I don't think I could've beaten the game without that. Overall, this is my least favourite mainline Mario game and I doubt that I will play it again.
Comments
Post a Comment